Restless Corp

Console porting & publishing

Take your game to consoles

A reliable porting and release partner for indie developers — on Nintendo Switch, Xbox and PlayStation, from the first build to launch day.

What we take on

You keep making the game. We deal with the platforms.

  1. Porting

    Your game running properly on Nintendo Switch, Xbox and PlayStation: performance, controls, saves and platform features.

  2. Certification

    Builds prepared to each platform's requirements and taken through submission until they pass.

  3. Release

    Store pages, age ratings, release dates and the launch itself, plus the updates after it.

Marketing support for the launch is available too.

Two ways to work together

Outsourcing

Fixed price

We port your game for an agreed price and timeline. You publish it and keep all of the revenue.

For studios that publish themselves or already have a publisher.

Get a quote

Partnership

Revenue share

We take on the porting and the release, and share the console revenue with you.

For games we believe in, when you would rather not pay for the port up front.

Pitch your game

Our games

Tell us about your game

Send a link to your game and a few lines about what you need. We'll come back with what the port involves, how long it takes and what it costs.

  1. You write to usSteam page or build, the engine, the consoles you want.
  2. We send an estimateScope, timeline, and a price or revenue-share terms.
  3. We port and releaseYou stay in the loop at every milestone.

Write to

andriy@restlesscorp.com
Email us

Your message goes straight to Andriy, the founder. Rather fill in a form? Pitch your game.

Press and creators: keys, assets and release news — join the press list, or write to the same address.